Post by hawky ♡ on Mar 24, 2013 11:31:51 GMT -5
{{THE ELISIUM
Date Established: March 24, 2013
Post Count Group: 20+
_________________________________________________________________________
The high positions are planning a party!
_________________________________________________________________________
H i s t o r y
Once, there was a fierce rogue who roamed the forest, causing trouble for all the clans. He would hunt on their territories, attack innocent cats, and many other things to enrage them. Still, he remained untouched, thanks to his cunning and stealth. His name was Ace.
One day, Ace found a clan he had not yet tormented and was caught on the border. After so long, he finally wanted to get to know about the clans and asked to join. The clan's ways disgusted him, although he was careful not to show it. Ace felt a strong hatred toward Starclan; he believed they were going about guiding the clan all wrong. Having knowledge of different religions from past experiences, Ace began to spread the word of the Greek gods. The leader found out and confronted him, ordering Ace to stop with his silly rumors. Ace left, feeling a burning resentment toward his former clan.
After visiting a couple more clans, Ace came to a conclusion that Starclan were the only ancestors they wanted to believe in. Gathering rogues, loners, and kittypets, Ace formed an anti-clan that looked to change the ways of the pro-clanners.
Once the clan was thriving, Ace took a mate, Blaze. Blaze and Ace had three kits, but one was dead at birth. The remaining female was called Callie and the male was called Dagger. After a while, Callie was bumped up to second in command to learn how to lead under Ace. Soon after, Blaze died of greencough, which nearly killed off most of the group. Ace died later of depression and grief.
When Callie took power, she was able to lighten the mood by letting her creative side show and giving everything her own little touch. Now, she still leads as the respected leader of the Elisium.
R e l i g i o n
The Elisium doesn't have any particular religion. Cats are free to believe in whatever they wish, as long as it's not Starclan.
Callie herself believes in the Greek gods.
T e r r i t o r y
CAMP;;
The Elisium live in a large, abandoned mansion, which has ivy growing on the outside and peeling paint. On the inside, there is a ground level with many rooms. The main room, along with the kitchen and dining room, is where cats can hang out, share news, and eat freshkill. In the living room, there is a large fireplace where the commander stands to make announcements. This entire area is called the Reception Hall. Basically, the entire first story of the mansion is for hanging out and doing whatever. The second story is where the middle class sleeps. There is a small bathroom in the corner that has a bathtub filled with pillows and blankets for the queens and kits. There are some old stuffed animals for the kits to play with. The other bathroom has a floor covered with pillows and blankets, where the elders sleep. There are four bedrooms. One is where the warriors live. It has a queen sized bed where the more experienced warrior sleep. The newer ones sleep on the floor, although it is soft because of a thick carpet. There is some furniture in the bedroom for them to sit on as well. The second bedroom is for the trainees. It also has a queen bed, although it is in a different position. There is also some furniture, but a different wallpaper color. The third bedroom is where the herbalists store their supply of herbs. Sick and injured cats sleep here, and the herbalists take turns watching them at night. Like the others, they have a queen bed. Finally, the last room is for anything. The rest of second story is for anything, really. The third story is dominated by the commander and the other high positions. They all share the master bedroom, although the commander gets to sleep on the king sized bed. If the commander has direct kin including parents, mates, siblings, and children, they get to sleep on the bed as well. The other high positions sleep on large, comfy piles of pillows and blankets. The prisoners are kept in the basement, a small, dank room. They sleep in metal cages, and prisoners are only allowed to leave them under certain circumstances.
TERRITORY;;
There is a large, overgrown garden surrounding the mansion, with long ferns and ivy. Because of all the underbrush, there is a lot of prey for the cats to hunt and plenty of herbs. There is a broken, crumbled stone fountain that fills up with water when it rains. A large lake sits nearby, where cats can get a drink if the fountain isn't full. Dense forests surround the area, lush with prey, although there are some predators prowling around. They live about an hour north of the main clans.
R a n k s & C a t s
*Commander [1/1]
The leader of the group. They make all of the important decisions including battle strategy, alliances, etc.
Callie - ♀ - hawky
*Ambassador [1/1]
The second in command. They help the commander make decisions and fill in for them if the commander is sick or unable to do their duties. They will take control over the group once the current commander dies or retires.
Summer - ♀ - Rose
*Herbalists [1/2]
The healers of the group. They use herbs to cure sickness and injuries.
Neyo - ♂ - constellation
*Herbalist Trainees [0/2]
Train under the herbalists so that they can one day take over.
TBA
*Bouncers [2/5]
The group's guards. They make sure no cats of the middle class go up to the third floor without permission, keep the members in line, and watch over the prisoners.
Cleon - ♂ - City
Barae - ♀ - Splashy
*Head Stylist [0/1]
In charge of the other stylists.
TBA
*Stylists [2/2]
Use dyes to color other members' fur. They decorate warriors for battle and make necklaces and jewelry for fun.
Jakob - ♂ - Rose
Agatha - ♀ - City
*Stylist Trainees [1/2]
Train under the stylists so they can one day become one themselves. Their training is shared by all of the stylists.
Kylie - ♀ - Spiffy
Warriors [1/unlimited]
The bulk of the group. They hunt, fight, and patrol borders.
Dagger - ♂ - hawky
Trainees [0/unlimited]
Train under the warriors until they are at least twelve moons of age.
TBA
Queens [0/unlimited]
She-cats expecting or nursing kits. They are excused from their duties until their kits are ready to become trainees.
TBA
Kits [0/unlimited]
The group's young. Once they are five moons of age, they are eligible to become trainees.
TBA
Elders [0/unlimited]
Retired or disabled cats. They live out the rest of their days in peace, while the stronger members of the group care for them.
TBA
Prisoners [0/unlimited]
Prisoners of battle and cats found trespassing on the territory that don't want to join. They are abused, forced, and underfed.
TBA
* = high position
R u l e s
IC;;
• Starclan believers are not allowed. If you are found to believe in Starclan, you will be chased out or killed.
• Any treason against the Elisium will result in severe punishment, if not death.
• The herbalist is allowed to have a mate and kits, but there must be at least one herbalist to care for the group.
• You must have a high position's permission to go up to the third story.
• Cats can only have rogue and loner names.
• Kittypets, rogues, and loners are welcome to join the group as long as they don't believe in Starclan.
• Hostile cats will be taken prisoner, Starclan believer or not.
OOC;;
• You must pm me before starting any plots.
• You can use mild foul language without starring it out, although more mature language must be starred.
• You can only sign up for up to two high positions. You can gain more ic.
• Prisoners can only be gained ic.
F o r m
Date Established: March 24, 2013
Post Count Group: 20+
_________________________________________________________________________
The high positions are planning a party!
_________________________________________________________________________
H i s t o r y
Once, there was a fierce rogue who roamed the forest, causing trouble for all the clans. He would hunt on their territories, attack innocent cats, and many other things to enrage them. Still, he remained untouched, thanks to his cunning and stealth. His name was Ace.
One day, Ace found a clan he had not yet tormented and was caught on the border. After so long, he finally wanted to get to know about the clans and asked to join. The clan's ways disgusted him, although he was careful not to show it. Ace felt a strong hatred toward Starclan; he believed they were going about guiding the clan all wrong. Having knowledge of different religions from past experiences, Ace began to spread the word of the Greek gods. The leader found out and confronted him, ordering Ace to stop with his silly rumors. Ace left, feeling a burning resentment toward his former clan.
After visiting a couple more clans, Ace came to a conclusion that Starclan were the only ancestors they wanted to believe in. Gathering rogues, loners, and kittypets, Ace formed an anti-clan that looked to change the ways of the pro-clanners.
Once the clan was thriving, Ace took a mate, Blaze. Blaze and Ace had three kits, but one was dead at birth. The remaining female was called Callie and the male was called Dagger. After a while, Callie was bumped up to second in command to learn how to lead under Ace. Soon after, Blaze died of greencough, which nearly killed off most of the group. Ace died later of depression and grief.
When Callie took power, she was able to lighten the mood by letting her creative side show and giving everything her own little touch. Now, she still leads as the respected leader of the Elisium.
R e l i g i o n
The Elisium doesn't have any particular religion. Cats are free to believe in whatever they wish, as long as it's not Starclan.
Callie herself believes in the Greek gods.
T e r r i t o r y
CAMP;;
The Elisium live in a large, abandoned mansion, which has ivy growing on the outside and peeling paint. On the inside, there is a ground level with many rooms. The main room, along with the kitchen and dining room, is where cats can hang out, share news, and eat freshkill. In the living room, there is a large fireplace where the commander stands to make announcements. This entire area is called the Reception Hall. Basically, the entire first story of the mansion is for hanging out and doing whatever. The second story is where the middle class sleeps. There is a small bathroom in the corner that has a bathtub filled with pillows and blankets for the queens and kits. There are some old stuffed animals for the kits to play with. The other bathroom has a floor covered with pillows and blankets, where the elders sleep. There are four bedrooms. One is where the warriors live. It has a queen sized bed where the more experienced warrior sleep. The newer ones sleep on the floor, although it is soft because of a thick carpet. There is some furniture in the bedroom for them to sit on as well. The second bedroom is for the trainees. It also has a queen bed, although it is in a different position. There is also some furniture, but a different wallpaper color. The third bedroom is where the herbalists store their supply of herbs. Sick and injured cats sleep here, and the herbalists take turns watching them at night. Like the others, they have a queen bed. Finally, the last room is for anything. The rest of second story is for anything, really. The third story is dominated by the commander and the other high positions. They all share the master bedroom, although the commander gets to sleep on the king sized bed. If the commander has direct kin including parents, mates, siblings, and children, they get to sleep on the bed as well. The other high positions sleep on large, comfy piles of pillows and blankets. The prisoners are kept in the basement, a small, dank room. They sleep in metal cages, and prisoners are only allowed to leave them under certain circumstances.
TERRITORY;;
There is a large, overgrown garden surrounding the mansion, with long ferns and ivy. Because of all the underbrush, there is a lot of prey for the cats to hunt and plenty of herbs. There is a broken, crumbled stone fountain that fills up with water when it rains. A large lake sits nearby, where cats can get a drink if the fountain isn't full. Dense forests surround the area, lush with prey, although there are some predators prowling around. They live about an hour north of the main clans.
R a n k s & C a t s
*Commander [1/1]
The leader of the group. They make all of the important decisions including battle strategy, alliances, etc.
Callie - ♀ - hawky
*Ambassador [1/1]
The second in command. They help the commander make decisions and fill in for them if the commander is sick or unable to do their duties. They will take control over the group once the current commander dies or retires.
Summer - ♀ - Rose
*Herbalists [1/2]
The healers of the group. They use herbs to cure sickness and injuries.
Neyo - ♂ - constellation
*Herbalist Trainees [0/2]
Train under the herbalists so that they can one day take over.
TBA
*Bouncers [2/5]
The group's guards. They make sure no cats of the middle class go up to the third floor without permission, keep the members in line, and watch over the prisoners.
Cleon - ♂ - City
Barae - ♀ - Splashy
*Head Stylist [0/1]
In charge of the other stylists.
TBA
*Stylists [2/2]
Use dyes to color other members' fur. They decorate warriors for battle and make necklaces and jewelry for fun.
Jakob - ♂ - Rose
Agatha - ♀ - City
*Stylist Trainees [1/2]
Train under the stylists so they can one day become one themselves. Their training is shared by all of the stylists.
Kylie - ♀ - Spiffy
Warriors [1/unlimited]
The bulk of the group. They hunt, fight, and patrol borders.
Dagger - ♂ - hawky
Trainees [0/unlimited]
Train under the warriors until they are at least twelve moons of age.
TBA
Queens [0/unlimited]
She-cats expecting or nursing kits. They are excused from their duties until their kits are ready to become trainees.
TBA
Kits [0/unlimited]
The group's young. Once they are five moons of age, they are eligible to become trainees.
TBA
Elders [0/unlimited]
Retired or disabled cats. They live out the rest of their days in peace, while the stronger members of the group care for them.
TBA
Prisoners [0/unlimited]
Prisoners of battle and cats found trespassing on the territory that don't want to join. They are abused, forced, and underfed.
TBA
* = high position
R u l e s
IC;;
• Starclan believers are not allowed. If you are found to believe in Starclan, you will be chased out or killed.
• Any treason against the Elisium will result in severe punishment, if not death.
• The herbalist is allowed to have a mate and kits, but there must be at least one herbalist to care for the group.
• You must have a high position's permission to go up to the third story.
• Cats can only have rogue and loner names.
• Kittypets, rogues, and loners are welcome to join the group as long as they don't believe in Starclan.
• Hostile cats will be taken prisoner, Starclan believer or not.
OOC;;
• You must pm me before starting any plots.
• You can use mild foul language without starring it out, although more mature language must be starred.
• You can only sign up for up to two high positions. You can gain more ic.
• Prisoners can only be gained ic.
F o r m
Nickname •
Cat name •
Gender •
Rank •
Appearance •
Personality •
Other •